I'm Joan, a UX designer shaping enterprise tools at Google and Microsoft
This is my playground where I prototype ideas, make things with my hands, and create videos
water ripple
play ↗what if you can experience the water through the screen? I built the water ripple triggered by mouse or body movement, making the digital feel physical.
April 1, 2026
Vite, Three.js
flokit
i had too many random flower pics on my phone and a chat history full of "what is this flower." So I built an AI app to collect every flower before they're gone.
April 6, 2026
SwiftUI, Node.js, Vercel
petal rain
play ↗inspired by the recent petal rains. made a little interactive corner where you can wave the wind, bloom the petals, and catch them in your hands.
March 31, 2026
JavaScript, Canvas, MediaPipe (hand tracking), Web APIs
dial
dialing used to be how you reached someone. i wanted to explore what it means to translate that physical act into a digital interface.
April 9, 2026
Figma
gradient node
i kept wanting gradients that felt alive, not just two colors fading into each other. so i built a little node graph where you wire up colors, shapes, and details until something pretty falls out.
April 20, 2026
React, HTML
time converter
working across time zones and staying connected with friends globally, I built this tool to visualize time differences, using a nostalgic interface to make the experience feel more human and familiar.
March 3, 2025
JavaScript, HTML, CSS
gel nails
i do gel nails for my friends as a way to connect and step away from screens. I pay attention to shape, aesthetic, and detail. It brings me back to the fun parts of doing industrial design in undergrad.
video editing
i make videos to share life and stay close to the people I love with just honest moments. Video editing has also opened the door for me to build a small community of 5K followers and land some brand deal opportunities.